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Avalon Hill
Toys & Games > Avalon Hill > Item

Click here to buy Axis and Allies by  Avalon Hill
. Axis and Allies

by Avalon Hill
5.0 out of 5 stars

List Price: $49.99


Manufacturer's age: 12 years and up
Our recommended age: 12 years and up
More age info
Shipping: Currently, item can be shipped only within the U.S.
Box Size (in inches): 4.6 x 12.1 x 20.2
Shipping weight: 4.95 pounds.
Shipping Advisory: This item must be shipped separately from other items in your order. A separate shipping charge will also apply.
Number of Players: 2 to 5

Editorial Review
"It is the spring of 1942. The world is at war. Five world powers are struggling for supremacy. You and your opponents control the military and economic destiny of one or more of these countries.... In this game, you'll discover that cooperation and negotiation are just as important as tactical maneuvering." So begins the 32-page instruction manual for Axis & Allies. To win this complex strategy game, you must learn to be a master economist and a brilliant military strategist and tactician. The game board is a map of the world divided into the spheres of influence that existed at the height of World War II. Both the Axis and Allied powers are allotted combat forces and income, measured in Industrial Production Certificates (IPCs). You must manage your nation's economy and lead its military forces--air, land, and sea--into well-chosen battles. The intricacies of the game are carefully spelled out, as are the criteria each side must meet to become the victors. Contents include 299 detailed combat force playing pieces, IPCs, dice, markers and chips to chart each country's progress, and everything you need to change the course of history in under a day. For two to five players. --Rachel Radway


From the Manufacturer
The time; Spring 1942, The Place: the world at war, The Challenge: Mobilize your country, command your forces, and attack the enemy by land, sea, and air. Parners team up on two sides, buying armanments that have different price tags, capabilites and vulnerabilities. The object is to occupy the enemy camp's capital cities and recieve the most credit for the victory.


Axis and Allies


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